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Any way for one layer to sample a second layer including its transform?
I’m guessing the answer is no, or else folks would be using it to make displacement map and other reference-layer based effects much easier to work with. Basically I am trying to avoid pre-composing the reference layer.
I feel like the blend effect gets so close, being able to sample a layer and essentially duplicate it’s alpha/RGB etc. onto a solid full-frame sized (transform unmodified) 2D layer. The idea would be that I could use that 2D layer as the reference when trying to apply displacement maps to other layers since it is a full frame (transform unmodified) layer the displacement would sample exactly what is seen on that layer.
The blend effect does have a “center” and a “stretch to fit” feature to center the sampled layer, and it can even now include the source layer’s effects, but what would be so massively useful is an “include source transforms” feature so that I could move the source layer, have the solid layer with the blend effect basically re-draw that layer onto a 2D solid and use the solid for reference when using other displacement effects.
I guess if AE just added the “include source transforms” into any reference based effect they could just as easily include it in the displacement map effect and not require this weird second reference layer concept I’m trying, but I figured that’s harder to ask for.
Does anyone know of a wild workaround to get there?
Thanks