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Any reasonable alternatives to the Quadro/Mercury headlock imposed by Adobe and Nvidia?
Hi,
We’re trying to upgrade a campus computer lab that services our video production and new media courses. These computers are used for video editing, but they’re also used for courses on web design, social media, and game design. In the gaming courses, students spend quite a bit of time analyzing/exploring virtual worlds and stand-alone computer games.
Our multiple use scenario runs into some problems as a result of the video cards that are required in order to recognize the benefits of the new Mercury Engine. Even if we can convince our administration to cover the costs of a low-end workstation card (Quadro FX 3800), these cards are not nearly as good when handling gaming applications.
Can anyone suggest a solution that would deliver the maximum performance to both gamers and video creators? (Incidentally, these are often the same people.) For example, would a Radeon HD 5870 be able to deliver good performance on both fronts?
As a related question, does anyone know how to quantify the gains from the Mercury Playback Engine? The marketing materials are all very vague and just use words like “faster” and “more reliable,” but how fast are we talking about?
Thanks!
Aaron