Activity › Forums › Adobe After Effects › Any ideas … creating a shape with particles?
-
Any ideas … creating a shape with particles?
Posted by Mint Fresh on November 4, 2009 at 4:06 pmHi all, I need to create a little movie that basically looks like a flock of birds the fly in and land to form the outline of the UK.
Does anyone have any ideas on how best to achieve this. I was wondering if there was any particle system I could use?
Any help appreciated.
Thanks
JamesSabrina Hochmuth replied 10 years, 1 month ago 4 Members · 5 Replies -
5 Replies
-
Roland R. kahlenberg
November 4, 2009 at 4:23 pmMylenium has a good COW tutorial that uses Particular. Checkout the logo assembly section. This should be what you need.
https://library.creativecow.net/articles/mylenium/particular_fae.php
Good Luck
RoRKSell your AEPs with broadcastGEMs’ DVD series of templates. Click here for more
-
Eric Woods
November 5, 2009 at 9:17 pmYes that tutorial should help. Think about the problem in reverse. Your particles can start in the shape and then generate from there. Then take that clip… Pre-comp it and reverse it.
Trapcode Particular is good for this technique.
EricWoodsFX.com
-
Mint Fresh
November 6, 2009 at 10:56 amThat’s really the bit I’m struggling with, how do you get particles to start in a shape? Aren’t they usually emitted from a point?
Thanks
[URL]https://www.pjparty.co.uk[/URL]
[URL]https://www.bellman.co.uk[/URL] -
Eric Woods
November 6, 2009 at 4:30 pmIt depends on what program you are using to create particles. In Trapcode Particular you can set your emitter as a single point… an entire area like a cube or sphere… A light… a Grid… or for your purposes a layer.
If you reference your Resolved logo you can set each of your particles (Birds) to only emit from where your logo is. I would suggest changing your velocity to zero and your particle life to more than the duration of your comp. You may need to keyframe the particles per second amount from however many you need to zero and then drag your layer to the left so that your particles are born before your animation starts. This way you won’t have birds popping on the screen out of nowhere. After your birds have been on the screen for the amount of time you feel you need your logo to resolve… keyframe some of the physics attributes within Particular, especially under AIR (Wind, Turbulance Field, Spherical Field), and it will allow you to disperse your birds from their original logo formation. Keep in mind you will be reversing this entire motion so don’t make it too abrupt.
Other’s may have different techniques for this, but this is how I would go about pulling off your effect. Also I should mention this was based on Trapcode Particular 1, it may be different or far easier in Particular 2.
Eric Woods
https://EricWoodsFX.com -
Sabrina Hochmuth
April 14, 2016 at 7:56 amIs it possible to create this without a 3rd party plugin?
Reply to this Discussion! Login or Sign Up