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Any idea why my one single image has been rendering for 20 hours?
I’m using the redshift renderer.
I also need advice. This thing has been rendering for so long, yet I wanted for it to be a simple test shot of the scene. It’s due for a client on monday yet I’m not sure on the look. Should I let it render out in hopes that it will be done on monday or should I change some settings?
I also really don’t know whats the issue.
Its two translucent materials on 3d models that have not been UV unwrapped since the materials are procedural.
The resolution is 300 dpi since this will be a poster.
I don’t know what other things could be influencing this.
My graphics card is a NVIDIA GTX 970. Yet I’m not sure if its rendering on it since my GPU usage is 0% and CPU 100%. And my CPU is an Intel 5, so pretty old and bad. How do I change/check on what is it rendering in C4D?
Also how could I optimize this scene? Which settings can make the render faster?
Also, should I let it render or should I take the risk, change some settings and redo the render?
Help really appreciated since monday is nearly here and I’m stresssssed.