I can’t tell you with any certainty how the Hannibal crew did these effects, but I can tell you how I’d approach them.
[Adam Harper] “1. There is a slight camera shake effect with some motion blur 2. The camera on occasion seems to fixate on one particular point on the screen and as the action on screen moves the screen moves with it? If that doesn’t make sense tell me and I’ll try explain exactly what happens on screen.”
I don’t remember this specific shot, but I can visualize what you’re describing.
Here, I’d have the camera op follow the action as closely as possible, and I’d track and stabilize the shot for the desired fixation point. I’d scale the stabilization up and down and add motion blur in post.
[Adam Harper] “The second point occurs just before Jack and Hannibal have their fight at the start of season 2. Hannibal is cutting some meat and we see Jack and Hannibal’s reflection in the knife. I know it is possible to get a reflection practically but the reflections in the show suggest that the knife is made from a mirror.”
I wouldn’t be surprised if this were mostly practical.
It could be done as a composite if the plane of the knife were tracked and if the “reflection” were shot. Then the “reflection” can be projected and the knife can pick it up, or the pivot of the reflection camera can be matched to the pivot of the knife, plus a perspective adjustment from the track.
[Adam Harper] “The second point is after Will gets sort of hypnotised. He is revealed from black, but it looks as though there were some shutters blocking the light that were on him and were then opened. It could have been done practically but just want to check to see if theres a way to do it post-production wise.”
Again, I’m sorry I can’t remember this shot, but I can visualize from your description.
Shots like this are easy to do in camera and significantly harder to fake in post-production. In camera, you get correct lighting and shadows for free. In post, you need to model the face of the talent and model the lights in 3D to get accurate-looking highlights and shadows for compositing.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
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