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Any cure for projects getting corrupted?
I’ve had a few instances of projects become corrupted when I’ve almost finished them. When I say corrupted, I mean that behaviours or filters just stop working properly.
For example, on one project all the shapes with write-on behaviours just disappeared from the canvas. They existed and had their visibility switched on in the layers stack, they just suddenly didn’t appear as part of the composite. It took ages before I realised that I had to re-select the appropriate Shape Style for each of them.
And I’ve just finished a project where the Custom Speed option for the motion path behaviour just stopped working properly. I could set and adjust the keyframes normally, but when I tried playing back, the object didn’t obey the keyframes, it would just jump immediately to the position of the final keyframe. Deleting the path and setting up a new one made no difference.
These really weird thing is that these bugs are always project-specific. When I got the motion path custom speed problem I created a new project, drew a simple square and added a custom-speed path to it, and it worked perfectly – I could make the square speed up, slow down, stop, reverse and everything I wanted. When I went back to the proper project, the custom speed still wasn’t working, even after a reboot. In the end I just had to use the Natural speed option, even though it wasn’t 100% what I wanted (all of the motion path presets worked without problems).
Anyone have any ideas for fixing this issue? Please don’t say “trash the prefs”, I’ve already done that and it made no difference 🙁 It always happens when you think you’ve nearly finished…