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  • Another dynamics question

    Posted by Rick Morton on February 9, 2020 at 11:03 pm

    I’m trying to mimic bocce balls.
    I placed two larger balls and the small ball as static objects on the field.
    I roll another ball into them.
    What’s happening is when I start the animation, the static balls “jump” just a bit and actually move slightly, even tho’ the other ball hasn’t yet collided. Obviously, this makes the animation not work since that wouldn’t be the case. Also, after they do collide and move, the hit balls tend to keep spinning some, even after stopping.
    I also had a heck of a time getting the balls to stop at all after being hit.
    Help?
    Thanks!

    Rick Morton replied 6 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • Pierre Tessier

    February 10, 2020 at 8:29 pm

    Simply set Trigger to On collision in the Dynamics tab.

  • Rick Morton

    February 10, 2020 at 11:17 pm

    Yup. Thanks. I figured that out!
    Stilll can’t find an easy way to make the balls stop rolling sooner.

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