Welcome to the Cow, Tony! As memory serves, the Walmart smiley sort of “hovers” near things & then moves on, or bounces on ’em. I mention this because if you need to do something like that with it, your graphics (gfx) folks will need a reference to create the animation. Usually a Quicktime of the shot from the timeline is used – just the portion where the gfx go. OR, a faster approach, they could give you a couple of different expression animations of the smiley (happy, surprise, whatever) that are otherwise static onscreen. These anims would have alpha (aka matte, hicon, key) channels, & you’d simply place them on your timeline over where they need to go. Use the motion & distort tabs to give the smiley motion & bounce. As for animation software, the best thing is just tell ’em “to use whatever they’ve got, just give me a Quicktime with an alpha channel.” If it’s only the smiley, the QT can be any size (probably smaller than 720×480/6), as you’ll resize it. If you give them a QT background (BG), they return it same size/framerate with smiley on top. NOTE: any animation that has fast movement will need to be “field rendered” so it doesn’t “jitter” on interlaced video. BTW, the standard apps for this sorta thing would be After Effects, Combustion, Motion, etc. Have fun & enjoy our pasture!
Bob Woodhead / Atlanta
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