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Animation – real hand footage – no green screen
Hi there,
I’m trying to improve on my current method to combine an animation with
real life footage for a project I’m working on.This is a test sample – pause to check out what the hand looks like at 0:26 for example:
What I did:
light green screen -> glass plate fixed 1 yard in front of green screen -> light hand -> take stills of my hand with a GH2 so I have 4k footage that I can shrink for better overall quality (and smoother keys) -> combine stills to sequence (or use single image) -> keylight in AE and composite – parent to null – eg. have null follow a stroke.Why I’m not happy:
– well the green spill in some of the hand shots (-> might be resolved by increasing distance – which is not so easy in my small home studio and with the small green screen I’m using)
– the unnatural shadows (hard edges and then doing a drop shadow in AE)What I would like to try: –
It would look most natural if I could just have the shots taken of the hand as it rests/simulates writing on a white sheet of paper. Then use a transfer mode (lighten/luminance??) to transfer the hand and the shadows to the grey paper background (see video above) in AE. Is that possible? Wouldn’t the background shine through the highlights of the hand? Could I remove the “shine through” problem by adding a second instance of the footage with a feathered mask along the border of the hand but this time use an “add” transfer mode?I guess I could just try, but before re-arranging my whole studio (risking to lose the current settings to match new footage with footage already taken), I thought someone more experienced might be able to tell me if the above “solution” appears viable. Or has anyone done something like this and can suggest a better work flow?
Thanks and greetings from Liechtenstein,
Johannes