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Animation jumps with marker trigger expresssion
Hi Creative Cow comunity, I use Dan Ebbert’s expression to trigger animations based on markers a lot and I love it. However when there’s constant animation there’s an unaesthetic jump when I move from one action to the other. For example, I have a tringle that enters the comp by moving from the left edge to the center of the comp and stops there, then to exit it moves from the center to the right edge. If I needed to control that with markers it’d work seamlessly but if I needed the triangle to rotate constantly, whenever I called the “exit” action I’d have a jump since there will be a difference in the rotation from its original timeline and from when I’m calling it in the main timeline.
I’m sure someone has asked this before but I couldn’t find a related discussion here. I tried to control the rotation from the main timeline linking the object to an angle control effect on a null layer but it still jumped. Has anyone found a solution to this?.