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Animation codec aliasing in ProRes sequence
Has anyone run into problems with the Animation codec picking up some (not totally nasty, but not unnoticeable either) aliasing when it gets put into a ProRes 422 HQ sequence? I have a few quicktimes that came out of AfterEffects, some with alpha (necessitating the Animation codec) and some without. Those that did not require an alpha channel I re-rendered in ProRes 422 HQ right out of AE and they look nice and clean in FCP, but anything in the Animation codec starts looking ugly. If you’ve run into this problem, were you able to find a solution?
I’ve tried changing the YUV rendering settings in the sequence options in FCP, and rendering using some different settings coming out of AE, but I haven’t found anything that cleans up the aliasing. I also tried rendering anything that required an alpha channel as a straight ProRes file, and another ProRes file with the alpha data (as luma), but that also looks rough. The Animation codec files are crystal clear when played in QuickTime. All this makes me think that this problem is on FCP’s end, but I’ll be damned if I can figure out what it thinks it’s doing.
All thoughts welcome.
Cheers,
Steve