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Animation: Bending, growing arrow – how to? (video added)
Hi,
I am trying to animate an arrow that changes its shape. (A plus would be to let it grow, but this is a minor problem I think. e.g. “Stroke”)
The main problem is the auto-orientation of the arrowhead if its line (i.e. its main body) is a path/mask.
Since I will need a lot of these arrows (in different lengths) I need a solution which is easy to handle and modify, once its setup is built.
Distorting or deforming it isn’t exact enough, doesn’t give me smooth curves and tends to shift the proportions of the arrow(head).I think this problem is very closely connected to the impossibility of linking a null to a vector. And the impossibility of establishing a path animation along an animated path (as shown in the videoclip).
Any hints or workarounds?

