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  • Animation

    Posted by Alex Reardon on January 22, 2011 at 8:34 pm

    I have one particular file where no animation is working. To ensure absolute simplicity, I’ve added a cube, keyframed it at zero seconds, dragged the timeline to 90, dragged the cube over, and added a second keyframe (the simplest), but when I return to time zero, the cube won’t return and the animation won’t work. In all my other drawings, animation is working fine.

    Question: Is there something that I might have inadvertently turned off? Some random setting that won’t allow animation?

    Looking forward to hearing from you…..

    Yours scratching his head,

    AR.

    Alex Reardon replied 15 years, 3 months ago 4 Members · 9 Replies
  • 9 Replies
  • Randy Johnson

    January 22, 2011 at 8:44 pm

    On the timeline there should be a little film stripe next to the object name and solo options…. this will start and stop the animation for that object.
    /Randy

  • Alex Reardon

    January 22, 2011 at 8:52 pm

    Yup, its there, just like on my other work. I’m just trying to Align to Spline a target camera. It works in a new blank drawing, but for some reason it won’t in this drawing.

    Thanks for responding so fast, but do you have any other thoughts?…..

  • Adam Trachtenberg

    January 23, 2011 at 5:07 pm

    Can you see the keyframes in the TL?

  • Alex Reardon

    January 23, 2011 at 5:58 pm

    Yes I can, and furthermore I can manually advance the camera along the spline by increasing the percentage position in the “Align To Spline” attribute window.
    This little animation is only 300 frames. When the camera is at 100% position (at the keyframe at 300f) it doesn’t go back to the start at 0f. Neither do any other animations in this drawing. To ensure I’m not doing anything completely bonkers, I’ve opened a new drawing and replicated my workflow, and it works.
    Is there an overall “make it run” check box that I might have inadvertently checked?

  • Adam Trachtenberg

    January 24, 2011 at 3:35 am

    There is a global “use animation” setting in the main edit menu.

  • Alex Reardon

    January 24, 2011 at 1:22 pm

    Thank you again Adam (and Randy)
    Yes, the “Use animation” is on.
    Perhaps this might help you to help me: This is my workflow;
    – Align Camera To Spline
    – Set Animation to frame 0
    – Set Align Spline Tag Properties to 0
    – Record Keyframe
    – Set animation frame to 300
    – Set Align Spline Tag Properties to 100
    – Record Keyframe (manual keyframing)

    – I am noticing that there is now a black line between where the camera is in frame 0 and in frame 300 – as though it would be moving between the first and last points of the spline, but it doesn’t move anywhere, and still won’t return to the first point of the spline in frame 0.

    Still scratching my head….

  • Adam Trachtenberg

    January 24, 2011 at 11:04 pm

    It’s possible that the scene file has gotten corrupted. Can you post it?

  • Brian Jones

    January 24, 2011 at 11:23 pm

    if you are using the Keyframe button under the mini-timeline have you disabled Parameter Recording?

  • Alex Reardon

    January 24, 2011 at 11:53 pm

    Dear Adam, and Brian,

    Again, thank you. The most bizarre thing seems to be the case. If I “Control Click” the little dot next to “Position” in the Tag Properties window (adding a key frame) everything seems to work. If I manually hit the “Keyframe” button the whole animation seems to do all those bizarre things I was mentioning.

    So, now I’m up and running again. How odd….

    Thank you both for taking the time to check back in with advice. As I’ve mentioned before, it means the world to know that there are those of you out there who will take the time and give the guidance needed.

    Take care, and I would put money on the fact that we’ll be chatting again. Thank you.

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