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Animating visibility on a transparent object
I Am having trouble trying to animate the visibility of a transparent object with refraction.
The object is a model of a diamond with a transparency of 90% and a refraction index of 2.4. In order to fade it into the scene smoothly I’ve added a Visibility tag and keyframed it from 0% to 100%.
Generally this works fine except that in this case it seems that the refraction doesn’t play well, and only “kicks in” in the last frame (i.e. when the visibility hits 100%) creating an erratic and un-smooth effect.
I’ve tried using an Alpha animation on the object instead, but only got a worse effect.Am I doing something wrong? Is there any better way to accomplish this?
Thanks