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Animating text along a helix using a spline wrap deformer
Hi everyone,
I have a text object using a spline wrap deformer along a helix spline with an additional helix as a rail for rotation. I’m using a plane effector on the text object to move the position of each character towards the centre of the helix. I have a linear field animated along the text object driving the plane effector.
The issue I’m having is that on initial setup the characters move towards the centre of the helix as expected. When I go to make changes such as adding a bevel to the text however, or adding a random effector, the characters move outside of the helix? Still driven by the linear field but in the opposite direction on the same axis?
Not sure what’s causing this?