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Activity Forums Maxon Cinema 4D animating clones on a spline problem

  • animating clones on a spline problem

    Posted by Scyld on August 19, 2014 at 9:22 pm

    hi, i’m trying to create a 6 second clip where clones move along a spline. i’ve got the movement fine, but i can’t get them to count in and out. i’ve tried using the offset and the start/end setting in the cloner object, but it doesn’t work smoothly, they kind of jump in, all bunched up at the beginning, then the same at the end. what i’m looking for is a simple pop in at one end of the spline, one by one. then move along the spline, then pop off the end, one by one. so we start with nothing on-screen, and end with nothing, in a smooth movement.

    does anyone have any suggestions?

    here’s the file. r14

    7885_clonesonspline.c4d.zip

    Scyld replied 11 years, 8 months ago 2 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    August 19, 2014 at 9:48 pm

    Set Offset to -100% and uncheck “Loop”.

  • Scyld

    August 19, 2014 at 10:37 pm

    beautiful on the IN! thank you adam. but how can i get the OUT the same? so the clones count off at the spline end in the same way?

  • Scyld

    August 19, 2014 at 10:41 pm

    sorry ignore that last post, duh. i didn’t realise you could go past 100% +or-. thanks as ever adam.

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