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Activity Forums Maxon Cinema 4D Animating camera on spline line is causing it to stop and go

  • Animating camera on spline line is causing it to stop and go

    Posted by Ilya Osovets on March 15, 2012 at 10:02 pm

    I have created a spline line using Bezier curves that my camera is following.

    It basically starts down a red carpet and circles a stage landing on the logo.

    Problem is, every time the camera hits a node or (not sure what they are called) but the points that are made on the spline when you add another…

    The camera moves up to it, stops then moves to the next one.

    How can I make it all one smooth motion?

    Thanks!

    Brian Jones replied 14 years, 4 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    March 16, 2012 at 1:25 am

    Probably your Bezier spline’s Intermediate Points are set to Adaptive, set it to Uniform

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