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Animating camera and resolution of comp
Hi, i am playing around with 3D and camera and will create an animation where camera travels from one position to another. So i created a PAL Comp (720×576) and a solid, which is 3 times bigger in each dimension (for the background). I put some objects onto upper left corner of this solid and some onto its lower right corner (in Z-axis are objects nearlier to the camera). Now i am animating the camera (fly from one corner to another), nothing difficult in this case…
But… Is this the only way? It works, but i cant see whole solid, because it is hidden in pasteboard area and visible is only comp-size window. For more complex animations i need to see whole “scene”, not only what camera “see”.
Is there some way to make compositions bigger and make camera just “shoot” resolution of 720×576? Or, how do you make animations like this? Thank you and i am sorry about my English.