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Animating a Signature and adding a particle emitter to animation
Hey guys.
I know I’ve done this before.. but I Can’t wrap my head around it today for whatever reason.
I’m using AE Paint to animation a signature. That’s fine.. done. Then I added Particular and I want to take the positional data from Paint and use that to animate my particle emitter along the same animation path.
But.. as you know.. I can’t paste Temporal Data (Paint) to Spatial.
But I’m SURE I’ve done this type of thing before.
Any suggestions?
Thanks guys.
David
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