I have a shot of the camera tilted up to the skyline panning from left to right. I’m adding in a particle trail to resemble a plane’s contrail. This is a VFX test shot, and I know a lock off would make things much easier, but for the production we have to have a pan. It’s a Superman-ish shot.
There is obviously perspective/skew distortion and it tracks corner pin data in Mocha without a problem.
This is where I get stuck…
How do I control my particle trail with this data for best effect because I also have to keyframe the left-to-right travel as well as the perspective correction? Can anyone throw a tutorial or advice my way?
Or is there an easier way to do this?