Hi, i’ve been trying to animate a flame shape by having it morph into another using the reshape effect and masks but so far this is how it looks.
i don’t know what i’m doing wrong, or if i’m using the right method, any help is appreciated.
i would just use the masks and no reshape. as in copy mask 1 at: 00 and paste into mask 2 at :01…if the shape messes up too much click on a vertex and gfo to layer-mask-set first vertext.