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  • Animating a falling box

    Posted by Richard Windsor on February 19, 2012 at 10:31 pm

    I am trying to animate a box falling onto a table. I can and have just animated it falling in a traditional manner with the keyframes, but I wanted to create more of a realistic feeling instead (it falling and moving around slightly due to a very slight bounce-back.

    I am fairly new to Cinema 4D and I am at a bit of a loss at how the mograph stuff works sometimes. I tried making both the box and the table I built rigid bodies, but there is no way (at least that I cannot see) to animate it falling and hitting the table. Can this effect only be done a certain way or is there a better way to control it?

    If anyone knows of a really good tutorial on making this kind of animation work please let me know…Thanks

    Jason Stirret replied 14 years, 3 months ago 5 Members · 11 Replies
  • 11 Replies
  • Carlos Angeli

    February 19, 2012 at 11:12 pm

    Hi. From what I understand you are trying to do, the best way for the box to fall naturally, would be to add a rigid body tag to the box and a collider tag to the plane/floor. Hit play and that’s it.

    You can then tweak the dynamic properties, to get different bouncing, etc. for the box.

    Also, I would advice you to check Nick Campbell’s blog, as it is one the best C4D blogs out there (full of tutorials). https://greyscalegorilla.com/blog/category/cinema4d/

    Go trough the first set of tutorials and you’ll find plenty of rigid body examples.

  • Richard Windsor

    February 20, 2012 at 12:18 am

    I have tried that exact thing over and over but the box just stays in the air. Is there a way of telling it when to fall. I have a entire room modeled and a camera that swings around to the table and I want the box to start falling once the camera turns around towards the table. Do I have setting messed up or something….really confusing me at the moment.

  • Brian Jones

    February 20, 2012 at 4:19 am

    what version of C4D?

  • Richard Windsor

    February 20, 2012 at 4:52 am

    It is R13

  • Adam Trachtenberg

    February 20, 2012 at 5:00 am

    Which flavor of R13, e.g. Basic, Visualize, Studio, etc.?

  • Richard Windsor

    February 20, 2012 at 5:26 am

    Cinema 4D R13 Broadcast

  • Adam Trachtenberg

    February 20, 2012 at 3:40 pm

    Broadcast supports dynamics through the mograph system, but not outside of mograph. In this case what you would do is put your box inside a cloner, with the clone count set to 1. Put the rigid body tag on the cloner. You can keyframe the dynimcs>on parameter for the frame you want the animation to begin. Then put a rigid body/collider tag on the table object (colliders do not have to be in a cloner).

  • Richard Windsor

    February 20, 2012 at 4:02 pm

    Thanks…that worked, but I have one more question. How exactly do I get it to drop at the exact frame that I want it to…it seems to have a mind of its own about that and I cannot seem to understand which setting changes that.

    Thanks!

  • Adam Trachtenberg

    February 20, 2012 at 4:35 pm

    In the Cloner’s dynamics tag, go to the dynamics tab and you’ll see a setting for Dynamics>On/Off. Keyframe it off at the beginning and then keyframe it on at the frame where you want to box to start falling.

  • Richard Windsor

    February 20, 2012 at 4:41 pm

    Thanks a lot Adam!… that worked great.

    I really need to work on some tutorials to get the basics of animation in C4D down. I am fluent in doing it After Effects, but I have found that CInema 4D is very different in some aspects. Any recommendations of tutorials for a beginner animating in C4D?

    Thanks for the help…truly appreciated!

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