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Activity Forums Maxon Cinema 4D Animating a Cinema4D Model in After Effects 7.0

  • Animating a Cinema4D Model in After Effects 7.0

    Posted by Aliengreen on April 24, 2007 at 5:28 am

    Hi im an intermediate After Effects user and recently got interested in Cinema 4D, hearing about its superb interfacing capabilities with AE. Im planning to animate a logo i created in Illustrator in a manner similar to what you usually see on sports tv (those ESPN motion graphics are so cool!). How do i go about animating a c4d model in AE(7.0)? Or would it be wiser to animate in C4D first instead?(which I will have to learn first but have little time to do so).I’m more familiar with animating in AE but im not sure how it would perform with a render-intensive 3D model.

    Adam Trachtenberg replied 19 years ago 2 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    April 24, 2007 at 4:17 pm

    You would have to animate the object in Cinema and import the animation. Cinema can export it’s camera, lights, and 3D planes to AE, but not full-3D objects.

  • Aliengreen

    April 25, 2007 at 8:53 am

    Thanks Adam! But what you said means I can’t use the 3D object in AE? I was under the impression it would work akin to Zaxwerks Invigorator, where you could animate a full 3D object created by Zaxwerks then render it afterwards. Cinema 4D does not work this way?

  • Adam Trachtenberg

    April 25, 2007 at 2:26 pm

    No, Zaxworks has its own 3D engine inside of AE, but not Cinema. OTOH, Zaxworks is a far less capable 3D app.

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