Hi at 14 seconds in the following clip….in a scene like this is the text generated within C4D or always generated within After Effects using the exported C4D camera data ? https://vimeo.com/12013356
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In C4d it can just be created as part of the original scene, which is very straightforward. However, imagine your client needs you to then change what some of the text says – you now have to re-render your whole 3d scene again.
So as you suggested, if you export the scene/camera data from C4d to AE, this will give you the flexibility to change the text content way faster directly within AE.
There’s nothing here that can’t be done inside of AE – the only tricky bits are the fully 3D objects (like the Bradley and the Phone for instance) but even those can be rendered inside of AE with Cineware (that comes with C4D) or a plug in like Video Copilot’s Element3D. And then you aren’t hopping back and forth between C4D and AE when changes are made, it’s all there in one place.
It will also generally render faster in AE (especially if you do the models in C4D and the text in AE as Zeyd suggests)
The only gotcha to watch out for is that not everything in AE is fully 3D aware, so sometimes you have to do tricky mattes or special layering to get things that were in front of an object to pass behind that object (when you rotate the camera for instance). The layer stack still rules in AE as far as what renders on top of what and anytime that rule can be broken it’s usually a setting in the plugin that gets around the problem with a trick. (Trapcode has some settings for this)
Hi – thanks for the feedback – I’ve been out of the loop in motion graphics for a few years so I just wanted to check if much had changed. I would rather take the hit of longer render times in a 3d program instead of dealing with AFX not fully understanding the 3D geometry and hierarchy. In saying that I will checkout cineware to see what kind of results it gives.