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Activity Forums Maxon Cinema 4D Animate “User Data” in objects.

  • Animate “User Data” in objects.

    Posted by Josh Willows on November 9, 2015 at 8:54 pm

    I am animating Minecraft rigs, and I want to animate the user data like in After Effects, to make it slowly change until the next keyframe is called.

    Unfortunately I cannot seem to do this, as it isn’t getting animated, only the rigs position and other things is.

    Any ideas?

    Josh Willows replied 10 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    November 10, 2015 at 3:56 am

    User Data as in “Add User Data”? I don’t know that it gets recorded with the Record Active Objects button – probably you have to use the keyframe dot to the left of the data in the User Data properties.

  • Josh Willows

    November 10, 2015 at 7:48 am

    Thank you, it worked!

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