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Animate repeater shapes instances individually
Hello everybody,
I’m trying to find a way to animate shapes in grid individually made by 2 repeaters. To make everything more complicated scale animation is driven by fractal noise with this expression:
sourceLayer = thisComp.layer(“Fractal Noise Map”);
sampleSize = [1,1];
samplePoint = transform.position;
colour= sourceLayer.sampleImage(sampleSize,samplePoint);
x=colour[0]*100;
[x,x]And closest thing letting me control each shape scale separately is adding additional wiggle modifier to the shape layer, but it looks like scale is not driven by fractal noise correctly.
Is it possible to control each shape separately created with repeater without breaking into separately layers?