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Animate objects delayed along a spline (like traffic)
Hey Guys,
Im trying to animate a row of cubes from point A to B along a spline. The cubes shouldn’t move simultaneously but with a slightly delayed movement, like a row of cars accelerating and breaking at a traffic light for example.
I cant figure out how to do this and googling didn’t help so far as well. So maybe you can help me to solve this.I already move some clones with the offset value along a spline and than tryed to use the time offset of the step effector to delay the movement of each clone for example. Unfortunately none of my method worked yet.
I really appreciate any help. 🙂