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  • Andrew’s Sure Target 2 Background

    Posted by David Bark on June 11, 2010 at 10:41 pm

    The first part of this tutorial has a background with layers: BG, Smudge, CC, Particle, etc.I can’t really figure out how to make this happen. Mostly I’m trying to decipher the particles and their movement/blurring in 3D space as the camera moves/rotates from one target to the next. I figure the background and gradient layers are 2D since they stay in frame, but I can’t seem to find a particle generator to mimic what’s going on here. (This is just one of those “how did he do that” situations.) Any thoughts would be appreciated. Thanks!

    David Bark
    Lightshine Productions

    John Henry replied 15 years, 10 months ago 3 Members · 2 Replies
  • 2 Replies
  • Joseph W. bourke

    June 12, 2010 at 3:44 am

    I believe he goes through the particle settings in detail in at least one of the tutorials. I remember doing it, and what I remember is that it was important to set the size of the emitter pretty large on all axes. It also seemed like a good idea to set the speed of the particles very slow (I don’t remember a number setting), so that even when the camera parked, there was a slight drifting movement going on. That’s all I remember, but I do remember that there was a detailed explanation of the particle settings in the tutorial – but as with everything, when you adapt the concept for your own needs, it’s playtime!

    Joe Bourke
    Creative Director / Multimedia Specialist
    B&S Exhibits and Multimedia
    bs-exhibits.com

  • John Henry

    June 15, 2010 at 2:12 am

    i asked the same question and this is what i got back and this is it!

    VideoCoPilot-82 Energetic Titles, about 8 mins into it.

    I also got this also and it is also corerect

    https://www.youtube.com/watch?v=5yi8RHOnoaA&playnext_from=TL&videos=8NNkSTPfPeY

    jghenryjr

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