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And Desktop Adobe Rush overview from the “Premiere” FCPX site ;)
Kevin Monahan replied 7 years, 6 months ago 17 Members · 50 Replies
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Oliver Peters
October 18, 2018 at 2:53 pmBTW – make sure you check the system requirements before diving in – especially with iOS.
https://helpx.adobe.com/rush/system-requirements.html
– Oliver
Oliver Peters – oliverpeters.com
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Bill Davis
October 18, 2018 at 7:07 pmThat is true, Herb.
But most of the criticism I’ve seen of the release from traditional editors has centered on the idea that Adobe should be concentrating their efforts on bolstering the main software, NOT wasting their time on innovating new products for “non-pros.”
I suspect that they can do both, but we’ll see how things shake out.
Creator of XinTwo – https://www.xintwo.com
The shortest path to FCP X mastery. -
Bill Davis
October 18, 2018 at 7:17 pm[Neil Goodman] “Now their comparing it to an app clearly aimed at beginners and saying, look they copied us. Cant win. ????”
Not actually comparing the software – comparing the arc of the development effort.
Famously, Randy Ubillos “pencil sketched” sone if his initial magnetic and editorial ideas for iMovie – thinking of it as a feeder” software for FCP itself
Jobs equally famously said THATS the next iMovie.
Those fundamental ideas got expanded and leveraged into X – Now Apples flagship editor for ALL classes of editors, from event folk to movie folk.
It’s not impossible to conceive that Rush might develop along the same lines over the next half decade.
We’ll see.
Creator of XinTwo – https://www.xintwo.com
The shortest path to FCP X mastery. -
Shane Ross
October 18, 2018 at 7:26 pm[Bill Davis] “So open iMovie files in FCP X brought forward 2 years or so?”
Yeah, but iMovie doesn’t do timecode, or reel number…doesn’t deal with professional codecs. Was, and is, extremely consumer oriented. If you captured and cut in iMovie, and wanted to go back and bring the footage in again with a better codec? Manually overcutting is your only option. Zero metadata linking it to the camera masters
Shane
Little Frog Post
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Shane Ross
October 18, 2018 at 7:32 pm[Andrew Kimery] “Adobe Premiere Clip (2014) did this before iMovie and Avid Studio (or was it called Pinnacle Studio?) did this years before either of them.”
In 1995, Avid introduced Avid Cinema…when Apple was in the PERFORMA phase. I worked at Apple then, in tech support, and was the guy who these calls were sent to because I cut on Avid in college. Didn’t last long, 1 year. But yeah, Avid made a consumer version WELL BEFORE iMovie. Yeah, it failed… but so did the Newton!
Shane
Little Frog Post
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Andrew Kimery
October 18, 2018 at 7:44 pmShane,
I think Bill was referring to the iOS version of iMovie since X has always been able to import projects from he desktop version.
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Herb Sevush
October 18, 2018 at 7:48 pm[Bill Davis] “most of the criticism I’ve seen of the release from traditional editors has centered on the idea that Adobe should be concentrating their efforts on bolstering the main software, NOT wasting their time on innovating new products for “non-pros.””
My oh my, do you have the wrong company paradigm in mind.
Unlike Apple, Adobe is a software company and they are constantly creating software that’s got nothing to do with anything video editors want, all the while maintaining a serious upgrade schedule for those who do.
As I open up my Creative Cloud account I see 24 different programs in the CC suite.
I regularly use 5 of them, all of which are getting constant upgrades. (Never bug free, but that’s a different story.)
There’s another 5 that I might use occasionally and then a whole mess of others that are a complete mystery to me and probably always will be.
Apparently Adobe has no problems doing more than one thing at a time. Maybe that’s because software is all they do.
Whatever the reason , anyone who works with Adobe products understands that Crush is no threat to Premiere’s development.
But you wouldn’t understand that, because you have no experience outside the Apple bubble.
Herb Sevush
Zebra Productions
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nothin\’ attached to nothin\’
\”Deciding the spine is the process of editing\” F. Bieberkopf -
Oliver Peters
October 18, 2018 at 8:18 pmI think there are some key differences.
iMovie was developed purely as a home video editor and never designed for the YouTube/Instagram “influencer”. FCPX, OTOH, was developed as a next-gen variant targeting that level, along with cross-over into the traditional broadcast/film/corporate editing market.
In the interim, Adobe has had the benefit of seeing that market (the Youtube/Instagram “influencer”) evolve and grow. Therefore, there’s a business case to be made for Rush – a tool designed for that user, as well as the upper end home user. This is still a very distinctly different market than the one Premiere Pro addresses.
So, until business models drastically change, Adobe can certainly plug along developing two different products, without the need for one to kill off the other.
– Oliver
Oliver Peters – oliverpeters.com
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Shane Ross
October 18, 2018 at 10:49 pm[Andrew Kimery] “I think Bill was referring to the iOS version of iMovie since X has always been able to import projects from he desktop version.”
Roger dodger…I forget that exists
Shane
Little Frog Post
Read my blog, Little Frog in High Def -
Neil Goodman
October 19, 2018 at 3:33 am[Bill Davis] “Not actually comparing the software – comparing the arc of the development effort.
“That winky face indicates that Im making a joke, but thanks for that little bit of apple history that IVE never heard before. ????
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