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An efficient way of Gradient Ramp Scale dots grid
Hi there!
I am looking for help, tips, thought;
I am crating animations where the BG is based on a grid of dots, a LOT of dots
They all carry a scale expression controlled by a gradient ramp
The render is VERY heavy. It’s frustrating.
I am looking for methods of getting a similar idea visually, in a different way.
I am sure there is one!
Thanks so much!