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alpha for Sketch – but with no lines
In the past I’ve used the mutlipass trick with SketchnToon to get an alpha of the object, but those objects always had lines (or were only lines). Now I want to do the same but with no lines and quantized shading only (and no background). I can’t for the life of me get an alpha to render no matter what devious thing I try.
Suggestions?I have tried the cell shader and it works but I don’t have the gradient control of the shading that I do in SnT.