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Activity Forums Maxon Cinema 4D alpha channel changed when import into ae

  • alpha channel changed when import into ae

    Posted by Sandy Rahadian on October 29, 2016 at 4:34 am

    hello there,

    i made this scene using volumetric lights

    and when i imported into ae, it looks like this

    the opacity of the volumetric lights reduced alot, how do i fix this?
    i tried render without alpha channel, the result is very similar to the c4d viewport render.
    i always have similar problem when rendering volumetric light and alpha channel. but this one is critical.
    can anyone help me?

    Sandy Rahadian replied 9 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    October 29, 2016 at 3:41 pm

    I can’t recreate the problem here. Are you using the standard renderer or the physical renderer? Are you exporting an atmosphere pass (which contains the visible light)?

  • Sandy Rahadian

    October 30, 2016 at 12:02 am

    actually i was exporting png sequence with no multipass, standard render. thaks to you i tried rendering multipass with atmosphere and it worked like charm. but anyway.. i had this similar problems before when trying rendering visible lights with alpha. should i always render with multipass? can i do it without multipass instead? just png sequence with alpa, but with correct visible light render included?

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