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alpha channel and Particle Playground
I created a custom particle shape for use with the Map Layer option of PP. I drew a black star on white background. But when I use it I see that the emitter spews the entire image, not only the star. After some research, I created the image in Photoshop using an Alpha Channel and painting on it. But PPlayground still doesn’t use the alpha. What can I do? Please explain step-by-step as I’m still new at this.