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Align to Spline rotates wheels using Xpresso …
Hi,
I have a scene with a car model which moves along a spline using the align to spline tag.
Is it possible (using Xpresso) for the rotation of the wheels to correspond to the car’s speed along the spline (e.g. the cars wheels appear to turn whenever the car is moved using the position value in the align to spline tag)?
I’ve attached a scene file with my ‘attempts’ at this so farThanks for your time,
T