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Align to spline camera and object animation jittery issue
I’m having trouble with a camera animated using ‘align to spline’ which is supposed to animate along-side of another object (also animated using align to spline). The splines are set to ‘uniform’ and are B-Splines. The animation is VERY jittery, and even when I bake the animation it is still not smooth! (you have to zoom in really really close to see that there are slight imperfections to the keys) Even when I make a new scene and create a very basic setup of a camera trying to follow along side of an animated object, they ‘get out of sync’ a lot like old VCR’s used to. It seems like Cinema isn’t calculating movements/the spline closely enough, and it’s causing what looks like some sort of frame rate phasing. Thanks ahead of time for the help! I’m absolutely lost on what the problem is…
