Activity › Forums › VEGAS Pro › After months, I’m still trying to resolve MainConcept render errors wigh GPU enabled.
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After months, I’m still trying to resolve MainConcept render errors wigh GPU enabled.
Gilles Gagnon replied 14 years, 1 month ago 10 Members · 24 Replies
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Mark Barton
March 26, 2012 at 6:14 am%USERPROFILE%{backslash}appdata{backslash}local{backslash}sony{backslash}vegas pro{backslash}11.0″
Not sure why all the backslashes were removed from the post; replace “{backslash}” with an actual backslash
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Gilles Gagnon
March 26, 2012 at 12:57 pmThanks Mark that worked.
here’s a like to the log:
3902_gpuvideox64.log.zipDoes this mean my video card is not compatible/supported or is there a workaround?
Gilles
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Mark Barton
March 27, 2012 at 4:53 amIt looks like your card is a lower GPU than the HD 57xx series. From what I could see from browsing around the AMD site is that your card supports OpenCL 1.0, but the HD 57xx or higher supports OpenCL 1.1. It would be nice if that were the case, that SVP 11 would detect that and not attempt using it.
From the Sony site:
https://www.sonycreativesoftware.com/vegaspro/gpuacceleration
AMD/ATIRequires an OpenCL-enabled GPU and Catalyst driver 11.7 or later with a Radeon HD 57xx or higher GPU. If using a FirePro GPU, FirePro unified driver 8.85 or later is required.
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Gilles Gagnon
March 27, 2012 at 11:17 amThanks again Mark,
Looks like in my case, the mystery is solved then. My card doesn’t support the use of GPU as it has no CUDAs. If my terminology is correct.
It’s been confusing because one would think that if you use the option for GPU usage in the template “automatic” it would not use GPU if not available and simply proceed.
Thanks to all for your help in solving this mystery of mine. I much appreciate your time and support.
Gilles
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