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Activity Forums Maxon Cinema 4D After Effects towards C4D

  • Emmet Reddy

    January 12, 2010 at 11:04 am

    Try vectorizer in primitives or else make a work path in photoshop then export work path as an illustrator file open in c4d and you can add extrude to this.

  • Aymeric Gardey

    January 12, 2010 at 1:36 pm

    Hello Emmet

    Thanks for your interesting answer.

    There is one problem. I don’t how can I apply the initial texture from After Effects(or photoshop) to C4D.
    Now I arrive to extrude but to put the initial texture.. I don’t how
    It’s not really a texture because it’s textes and 1 object.(with transparency space..)

    Am I clear?

  • Emmet Reddy

    January 13, 2010 at 5:34 pm

    Can you send the image im not too clear?

  • Aymeric Gardey

    January 13, 2010 at 6:15 pm

    Here my image that I want to apply on a the extruded path.
    https://www.inspiration-productions.com/aucoeur.png

    Here the result that I’d want from a png file or other way
    https://www.inspiration-productions.com/aucoeur-result.jpg

    Thanks

    Aymeric

  • Adam Trachtenberg

    January 13, 2010 at 7:23 pm

    No, you can’t extrude a bitmap directly — just splines. You can use the vectorizer object to derive splines from a bitmap and then extrude the vectorizer, but you’ll get cleaner results exporting the paths/splines from PS or creating them in Cinema.

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