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After Effects > Premiere Pro Playback Question
Pravin Chottera replied 14 years, 6 months ago 5 Members · 16 Replies
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Tom Daigon
November 9, 2011 at 7:20 pmI dont believe the Nvidia 4000 card would help with this render in PrP. Your understanding of Dynamic Linking is correct, but AE renders in a different more faster manner than PrP. I suggest you post this issue at the Adobe forum where folks from Adobe might be a bit more helpful then I am. Here is where to post
https://forums.adobe.com/community/premiere/premierepro_current
Todd and Colin and Kevin and others are quite skilled with this kind of troubleshooting. Good luck!
Tom Daigon
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Angelo Lorenzo
November 9, 2011 at 7:36 pmHaving a graphics card doesn’t mean it will render faster in-timeline. If it’s coming from After Effects then it’ll render through the AE render engine which primarily uses the CPU (some effects like drop shadow can be rendered with OpenGL).
The Mercury Engine is really meant to optimize playback and edit of long GOP codecs from a camera like the mpeg variants (h.264, avchd, and so forth). A lot of built-in effects are also optimized to use the graphics card in Premiere as well.
In your sequence monitor, one of the icons under the video you can click on to get a menu and set playback resolution to 1/4 (1/8th and 1/16th will be grayed out, these are reserved for things like 4K video). I don’t have Premiere open so I don’t recall exactly what icon it is. This may help.
There is no way to set a “rendered preview” quality in Premiere. You can change preview render codecs but chances are its set to mpeg I-frame which, in the grand scheme of things, doesn’t add a lot of overhead time to the render.
After Effects is a beast on processing and there isn’t much to do to solve it other than getting a workstation with more processor cores. RAM helps but 16gigs shouldn’t be a bottleneck in your setup.
Angelo Lorenzo
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Alex Udell
November 9, 2011 at 8:56 pmThe benefit of Dynamic link is more in that comps stay “Soft” (uncommitted) until the end thru the edit process.
that way if you need to make multiple changes while you are working, the changes are automatically updated in your edit.
It’s not magic to somehow make AE faster.
As your whole edit is one AE clip, with audio editing in PPro,
there is not as much benefit to dynmaic link.
that make sense?
Alex
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Pravin Chottera
November 9, 2011 at 9:34 pmThank you Alex. I am still wrapping my head around the CS workflow, but your words, along with Tom’s and Angelo’s, have been very helpful.
I did some digging around the Adobe forums and have settled into this workflow:
I finish my comp in AE and then render a proxy – I made one at 1/4 resolution, which took about two minutes. Then having activated the proxy, I then dragged and dropped my comp into PP.
This gave me the smooth playback I needed to sync my audio. I laid out my audio track in PP, and then went back into AE and disabled the proxy. This disabled the proxy in PP as well.
I am currently testing to see what happens if I go back into AE, make an adjustment to my comp, re-render a proxy, and then go back into PP.
I’ll post what I find here.
If anyone has any thoughts on that workflow, I’d really like to hear them.
And thanks again for your help everyone!
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Itamar Kool
November 10, 2011 at 1:16 pmIf you want to render the work area in a low resolution in PP, you can do that in the following way: under the program monitor on the far right side you see this icon with three balls. When you click on that you get a drop down menu. Go to playback resolution and put it on for example 1/4. When you do that your timeline including your AE comp. will be rendered in lowres. Now you don’t have to render in AE before going to PP.
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Pravin Chottera
November 10, 2011 at 4:01 pmHi Itmar,
That is what I tried first, but it still seemed to lag terribly. Creating a proxy in AE was the only way I found to have smooth playback without having to render in PP which – according to other forums – is much slower than PP.
Thanks!
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