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After Effects feature parity with Combustion
Some background: I’ve used Combustion (Mac version) for my compositing and visual effects needs for the past several years. When I first got into compositing, I chose Combustion over AE because I found Combustion’s user interface and paint/roto tools to be far superior. Unfortunately, Autodesk stopped any real development on Combustion almost two years ago in order to focus on Toxik, which has recently become Maya Composite. Autodesk released Combustion 2008 at the beginning of 2008, but it was never certified to run on anything newer than Mac OS X v10.4 (Tiger). Combustion won’t run properly on Leopard or Snow Leopard, and it looks increasingly like it’s a dead product. I’m looking into switching to After Effects because it’s supported on modern operating systems and appears to have a solid future ahead of it.
I have some questions regarding AE’s capabilities. There are some features that I’ve become accustomed to having in Combustion that I fear I might have to live without in AE. Are these features available in AE either natively or with bundled plugins?
1. Interactive schematic (node) view – not just viewing, but building/connecting permitted. I already own dvGarage’s Conduit Suite, so this may be a non-issue.
2. Simultaneous tracking of individual mask vertex points
3. Per-vertex mask feathering adjustment (“splines” mode in C*)
4. B-spline mask tools (not just Bezier)
5. 3D compositing environment with multiple lights/shadows
6. Vector paint tools
7. Warping/morphing
8. 10-bit color depth at the comp level
9. 3:2 pulldown removal/addition of imported footage within a comp
10. Live frame buffer preview to broadcast monitor via video I/O hardware (I use the AJA Kona LHe)
I’d also be interested in hearing what capabilities AE has that Combustion does not. The ones I’m aware of include:
1. Better support/integration of Adobe vector file formats
2. Broader plugin support
3. Gamma shift issue fixed when converting YUV Quicktime files to RGB color space (supposedly)
4. 64-bit version in next release
Any other opinions about what AE does better or worse than Combustion are welcome. Since it looks like AE is going to be my best option in the future, I’d like to know what I’m in for and how to address any potential shortcomings.
Thanks in advance.