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Activity Forums Adobe After Effects After Effects error: exception occurred while processing effect “Pixelate”

  • After Effects error: exception occurred while processing effect “Pixelate”

    Posted by David Cabestany on January 25, 2011 at 1:48 am

    Hello all,

    I’m getting the above mentioned error on one of my comps, even though the file was fine yesterday. The weirdest thing is that when I run the comp that has the layers (track mattes) that contain the effect everything renders fine, but when I run the comp where the other comp is nested in always fails.

    I already tried deleting preferences, repairing permissions, booting in single user mode, deleting the effect and applying it all over again, deleting the keyframes only and nothing seems to help.

    The message always appear at the same time, frame 22 and appears two times in a row, right after I click ok, an exact window pops again.

    Can anyone help?

    Thanks!

    Kevin Camp replied 15 years, 3 months ago 2 Members · 3 Replies
  • 3 Replies
  • Kevin Camp

    January 25, 2011 at 3:40 pm

    i’m not familiar with the pixelate effect. it is possible that it doesn’t work well with multiprocessing, so you might try turning mp off for this render.

    another possible problem is that the effect uses opengl. if that’s the case, there is usually a checkbox in the effect to tell it not to use opengl.

    Kevin Camp
    Senior Designer
    KCPQ, KMYQ & KRCW

  • David Cabestany

    January 25, 2011 at 11:25 pm

    Hey Kevin, didn’t know that about multiprocessing, will definitely check into it. The filter does not have a opengl switch, however it’s a pixel bender filter, and I read somewhere those are not perfect yet.

    Thanks for the info, will post back my results when I turn multiprocessing off.

    D.

  • Kevin Camp

    January 26, 2011 at 3:49 pm

    pixel blender effects are opengl based effects, and because of that, they wouldn’t have an option to not use opengl…. so it may be that the effect and your graphics card, or something else in the comp just don’t work well with each other.

    the only work around i can think of is to try and pre-render the nested comp that is using pixelate. hopefully having less to process will allow you to get through that part of the render.

    if not, then you may have to live without the effect, or find a replacement for it.

    Kevin Camp
    Senior Designer
    KCPQ, KMYQ & KRCW

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