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After Effects and playback hardware issue.
The Suck Up:
In my short but wonderful time on CC I have learned a lot, had my questions fully answered, quickly, and correctly by the wonderful members here, so I am back to post again…The Reason:
I would not post this issue, but I have had this problem (today in fact) and I have heard of at least one other person using AE who has had this issue… I’m not sure how good CC is at hardware but its a AE/codec/hardware/something insane issue so I thought I would give it a shot (see above “The Suck Up”)The Problem:
Well I guess I should just explain the work flow because the problem manifests itself during that process and I know there will be question about everything…So… I start with After Effects. I create a standard 720×480(.9) comp. I build a looping 1 minute animation. I render to uncompressed QuickTime. I put the quicktime.mov file to my external HDD. I plug the HDD into a Grass Valley Turbo playback device and it ingests it. Playback is now totally mangled, sometimes. 3 out of 4 ingests were fine. That 4th ingest though is totally mangled. (its not every 4 clips, but that’s about the ratio of good to bad)
Now… To fix this, we’ve come up with this:
After Effects project rendered the same. Put to the external HDD and moved to a Mac. Dump the file into a FCP sequence, and render it out with Compressor. This seems to work every time…However… If we use just Compressor to recompress the Quicktime, the Grass Valley Turbo will still mangle the ingest.
And here is the most interesting part, I think… once we’ve ingested a file that mangles on input, anything and everything on the Grass Valley Turbo is now mangled, and we have to Reset Media, and reload EVERYTHING…
Loading the mangled clips on multiple times results in different destruction of the video, sometimes its a couple re-arranged bands of pixels, sometimes totally mangled.
The Close:
I don’t know how much, if any, experience CC members have with the Grass Valley Turbo so I don’t know if CC can answer my question this time… Any help, brainstorming, or questions you have about anything I’ve posted, please feel free to ask.Thanks a ton!
Brian