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After Effects 3D layers showing through randomly with depth of field blur
Hello.
I’ve created a comp with many nested 3D comps (a large cardboard box with 25 smaller boxes inside, one of which has 16 tiny boxes in it). I’ve keyframed a camera move around the main box and into the small box.
Despite all the boxes being well away from the outer faces of the containing box, they intermittently show through. I’ve isolated the problem to the depth of field blur – if I turn it off, the comp renders perfectly. But looks boring. I have some keyframes for the focal distance, aperture and blur level set – they’re nothing outrageous.
The comp is 1280 x 720, 30fps.
Any thoughts or suggestions would be most welcome!
Cheers,
Paul