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AE to build Flash
I have a project that will be a Flash interface for a salesperson-driven presentation to highlight several functions of a product. Some of the features will be Flash Video showing actual customers using and demonstrating the features. Some of them will just be text and graphics showing the product and highlighting features.
For the text and graphic animations I was considering creating them in AE and exporting flash. It might be required that there be hot spots in the animation to be able to get more detail. Is it a good idea to produce these in AE, or should an entirely Flash workflow be the way?
We are a video/AE house, not Flash. We are hiring an accomplished Flash designer Programmer to put the interface together, buttons and other interactivity. We will produce direct edit and add graphics to the video sections. We are also thinking we could build additional animations that are primarily text and graphics driven in AE and export to flash. Then have the programmer add any additional interactivity.
Good idea? Or let the Flash designer build everything with our direction on design? I’d lke to have the ability to make last minute revisions in the AE files to meet the client’s expectations, rather than have to third party that stuff. Just let the Flash person do the overall interface, proegramming and interactivity.
Of course I will consult with the Flash programmer, but has anyone built a bunch of AE animations specifically for a Flash presentation? Not videos per se, but vector animations for use in a Flash presentation?
Take a look at this link and go down to the big PLAY button Where it says to See How it Works!
The top is basically the buttons, but how about building the little animations underneath in AE?
Any input from anyone who has done this would be great.
Rich Rubasch
Tilt Media