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AE Render locked up
im having a wierd problem…
i have my comp ready to render, and its set to use 2 or 3 cpu’s instead of all 8, just to make sure i dont over do it on the ram usage. normally for my larger projects i may have to wait minutes before it does whatever its doing and actually starts to render. i dont know what its grinding away on…
just now, i hit render and watched task manager. each thread filled up (ram) and then sat there at 0 cpu usage. the interface was locked up. i killed that AE process, and tried again. still no luck. i tried a few times and it keeps doing the same thing.
so thats the problem. i was going to start turning off precomps 1 by 1 to try and see if 1 in particular is causing the problem.
but then!… as i was ending AE processes, i ended 1, nothing happened, ended another, nothing happened, endded another, and all of a sudden the render started going! i did this test again and did the same thing and it happened again. its like 1 of the render threads is causing the whole thing to lock up. i’ve not yet tried setting the render to NOT use multiprocessing.
anyway, just wondering if anyone has experienced anything like this? or maybe has a suggestion on why renders may take so long to start (if they start at all).