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  • AE CS6 – RAW – Strange Phenomenon within 360° footage

    Posted by David Haneke on April 3, 2016 at 6:50 pm

    Dear Reader,

    A strange phenomenon occurs within AE CS6 and an image sequence.
    I have a 360° recording (10 camera‘s rotated -45° – alined horizontally) of a museum space in Berlin I stitch to create one panorama shot.
    Footage is recorded as .dng files. RAW

    When imported and interpreted in Camera Raw, they are just close to each other of course, even when using one preset, because the different cameras deliver different values.
    After interpretation (still in CR) over and over again, stitched areas are completely invisible.

    But when I set my cursor further in the timeline, some camera‘s change significantly in color and brightness while other stitchings stay perfect.
    How is that possible within one image sequence??

    Any light change within the space would be visible through all the cameras accordingly…
    And the light did not change significantly during the 10min scene.
    And I did not add any effects on the clips within AE yet – except “timecode” and “Mesh Warp”
    Work at 16bit

    Does anyone have an idea what that could be?

    Reactions are very appreciated – we kind of stuck…

    Thanx a lot
    best regards David

    David Haneke replied 10 years, 5 months ago 2 Members · 3 Replies
  • 3 Replies
  • Tudor “ted” jelescu

    April 4, 2016 at 11:44 am

    If you shot this with GoPro cameras or similar, it is possible to have exposure change due to the way the camera tries to interpret what it sees and any small change may influence that. It’s a issue mostly encountered in time lapse sequences but it can occur in a regular shot as well. Running the footage through something like GBDeflicker (https://www.granitebaysoftware.com/products/productgbd.aspx) may help.

    Tudor “Ted” Jelescu
    Senior VFX Artist

  • David Haneke

    April 7, 2016 at 10:17 pm

    Thank you Ted,

    It was the Omnicam by the HHI in Berlin, which they use for several years and projects now. Seems that they did not have that issue before. It contains 10 cams and 10 mirrors.
    I ill investigate which cameras are built in.

    I did render different parts to see if there would be some flickering, as that was the only reason we could think of. There was no flickering at all.

    Any other possibility?

    Cheers

    David Haneke

    http://www.davidhaneke.com
    https://de.wikipedia.org/wiki/David_Haneke
    https://www.imdb.com/name/nm0359732/
    https://ch.linkedin.com/in/davidhaneke

  • David Haneke

    April 7, 2016 at 10:23 pm

    Thank you Ted,

    It was the Omnicam by the HHI in Berlin, which they use for several years and projects now. Seems that they did not have that issue before. It contains 10 cams and 10 mirrors.
    I ill investigate which cameras are built in.

    I did render different parts to see if there would be some flickering, as that was the only reason we could think of. There was no flickering at all.

    Any other idea?

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