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AE CS5.5 3D question
When I animate a Camera around a 3D Layer: Sometimes the Camera’s next keyframe position has Bezier
curves in both directions, and sometimes the Camera’s next keyframe position switches to a straight
line and does not have Bezier curves.What’s the difference here? Is there a way to always have Bezier curves? Does AE leave them
out if there is too much interpolated movement?Thanks for any help!
Rich