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AE CS3 and Maya : Depth of Field
Hey yall,
I know similar topics have been covered before but I have still not found a solution to my problem. I am basically trying to use AE’s ability to recognize depth maps to simulate DOF in footage rendered from maya. I have heard that RLA is the way to go. I render with both Alpha and Depth maps checked in the renderable cameras section of the render settings (is that all i need to do? i find it odd that I cannot access the compressions settings for the RLA format) and then render. I bring it into AE and this is where I start to run into problems. I cannot get AE to recognize the depth map. I have tried doing the RPF camera import thing (im assuming this is wrong because I am not using RPF) and also applying the DOF effect. Neither has worked for me yet.I am not sure if I am doing something wrong in Maya or AE or both, but I hope I have explained myself clearly enough.
Thanks in advance for any help!