- April 6, 2005 at 3:16 pm
Hey. I have a questions to ask, as follows. How can i make a “sky” look more realistic if i want to have more then 2 movements. So now that i have the Evolve moment looping nicely and well how could i make Offset Turbulence options so the evolve could could take action in it too. ?
- April 6, 2005 at 3:54 pm
use FN on a couple of different layers (3-4 maybe) use soft masks to reveal the portions of the layers that you want to be visable and then give each layer slightly different evolution speeds and random seed values.
finaly adjust the opacity of each layer and try out different transfer modes untill you get the look you want,
- April 6, 2005 at 4:01 pm
TO bo honest sounds really nice 😀 but on the other side i am total noob 😀 so you could guess how much i am actually able to accomplish from your explanation :Dhow about if you could make sometin fast so i could see the idea then i can play around with it. or i can send you the file i made and you could edit it lil bit ?
but anyway thanks for the asnwer i could try play around with those =) never knew how to make masks on AE ^^
- April 7, 2005 at 4:22 am
to make a simple mask, select your layer in the time line or comp window, then choose the mask tool in your tool bar. I looks like a rectangle, now draw a shape over the layer you selected. Once the layer has a mask on it, you can twirl down the properties for that layer in the time line and choose to adjust the softness of the mask.
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