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AE camera match move mayhem
Hi, I have green screen footage which I want to match with the animation I have for a virtual camera from a maya scene. I’ve tried using locators, baking the animation but to no avail, in that while the baked anim in the .ma file is fine, the camera node doesn’t move at all in AE. I’m using a shaker script to make the camera anim a bit jerky like in real life, so it may be something to do with this. I’ve done a test with just one ordinary camera and one locator, and the camera moves although I cant see through it in AE to see the null object move with respect to the camera, so I’m stuck with this particular method of match moving. The effect I want to achieve is to have the green screen footage move in tandem with the animation of the virtual camera, but I really am at a loss how to do this.