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  • AE and Proanimator

    Posted by Dave Fleming on September 29, 2008 at 5:59 pm

    Hi All,

    I had posted the below thread on the Zaxwerks list on Friday, but I’m not getting any response. Can any AE gurus help me out? I’m sure this is a fairly basic problem…

    ProAnimator and AE plug in
    by Dave Fleming on Sep 26, 2008 at 12:00:27 pm

    Hello,

    A very basic question: I have 3 shapes created in Illustrator. I’m setting up a 3D mobile. I bring the shapes into After Effects. The key to making the mobile work properly is setting up the anchor points, parenting and adding some expressions. When I apply the PA plug in to the shapes, all this information (anchor points, parenting) seems to go away. What am I doing wrong and am I doing it in the wrong order?

    Dave

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    Re: ProAnimator and AE plug in
    by Dave Fleming on Sep 26, 2008 at 1:22:34 pm

    As an update, based on some previous posts I read, I exported the Illustrator shapes as .ZXO files from the standalone PA, and then imported the .ZXO files in AE. Now, I have control over the anchor points and parenting, but I don’t have a 3D extrusion on the shapes. I can see a bevel, but the object is flat, which at least the object was true 3D in the other approach…2 steps forward, one step back…any advice is appreciated!

    Dave

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    Re: ProAnimator and AE plug in
    by Dave Fleming on Sep 26, 2008 at 2:40:23 pm

    Lastly, I’m noticing that when I select “use comp camera” on the PA layers and orbit the camera, the objects appear with 3D extrusion. But, I can’t drive the whole animation just by moving the camera. The layers will have to spin independently also…Is this possible?

    Dave Fleming replied 17 years, 7 months ago 1 Member · 0 Replies
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